Trước hết mình xin được nói rõ là mình chưa từng sử dụng qua MAYA lần nào cả :d và mình chỉ biết đây là 1 phần mềm chuyên dành cho phim hoạt hình mà thôi. Tuy nhiên trong 4rum hiện tại có rất ít bài viết hướng dẫn về nó cũng như link download của phần mềm, đó là lý do hôm nay mình viết ra topic này & 1 topic về link download chương trình tại trang sau:
Tổng hợp Autodesk Maya Unlimited v8.5 SP1 + Autodesk Maya 2008:
Code:
http://kyxaoviet.com/showthread.php?t=18603
Đây là tất cả những gì mà mình lã lượm lặt trên internet từ tối hôm qua đến giờ, hy vọng sẽ có ích cho các bạn đã và đang dùng nó để cho ra các sản phẩm phim hoạt hình 3D đẹp mắt...
Okay, giờ là đến phần các Tutorials & Tips Tricks đây:
Hãy Ủng Hộ Diễn đàn Bằng Cách Soạn Tin nhắn SMS! Soạn tin: SMS kxv mãsốcủabạn gửi 8517 ---- Mã Số của bạn là: 0 Là bạn đã Ủng hộ 5.000vnđ cho diễn đàn. Số tiền ủng hộ sẽ được ghi rõ trong nick của bạn
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Focal Press An Essential Introduction to Maya Character Rigging
Focal Press An Essential Introduction to Maya Character Rigging
An Essential Introduction to Maya Character Rigging with DVD (c) by
Focal Press
The type of the release is: eBook
In the PDF format with ISBN: 0240520823 and Pub Date: January 14, 2008
The size of the release is: 11 disks x 2.88mb
And released on: 02/02/2008
-
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Publisher Sybex Inc Author(s) Eric Kunzendorf ISBN 0470128453 Release Date 09 April 2007 Take your Maya skills to new levels with the sophisticated coverage you’ll find in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, our Maya experts provide the very latest professional-level instruction on Maya Complete and Maya Unlimited.
Download:
Code:
http://rapidshare.com/files/133843839/Maya.rar
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Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with Introducing Maya 2008. This new edition of a perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya’s core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD.
From the Back Cover
Enter A New Dimension With Maya 2008
The Academy Award–winning Maya 3D animation and effects software is the top choice for film and video artists, game developers, and 3D design professionals. Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with Introducing Maya 2008.
This new edition of a perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert to inspire you.
The enclosed CD features images, movies, and scene files that let you view material from the book. The support files will enable you to complete all of the tutorials. The CD also includes Maya Personal Learning Edition software.
Learn to navigate the Maya 2008 interface
Experiment with modeling by creating a hand, a rocket, and a locomotive
Explore the basics of NURBS, polygons, and subdivision surfaces
Discover the nuances of shading and texturing
Rig a locomotive model for automated animation
Create more natural lighting with mental ray® Final Gather and Global Illumination
Use Maya's Render Layers and an Ambient Occlusion pass for greater reality
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An interface guide for maya designed by autodesk for beginers and overview for professionals .
Download:
Code:
http://rapidshare.com/files/107891538/mayref.exe
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Character Modeling With Maya And Zbrush: Professional Polygonal Modeling Techniques
Character Modeling With Maya And Zbrush: Professional Polygonal Modeling Techniques
Publisher: Focal Press; Pap/Dvdr edition
Language: English
ISBN: 0240520343
Paperback: 408 pages
Data: January 14, 2008
Format: PDF
Description: Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.
Youll learn: Pipeline and modeling guidelines Overview of Maya Introduction to ZBrush modeling Concept art Anatomy Creating a video game character Creating a hyper-real character Creating a photo-real character UVs and texturing How to create a demo reel
* Master professional techniques and workflow processes with clear, easy to follow tutorials
* Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists
* Interviews with professionals connect the concepts to real world workflow and applications
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Maya is the world's most powerful integrated 3D modeling, animation, effects, and rendering software. That's why top feature film, animation and video artists, game developers, visualization professionals, Web and print designers rely on Maya. And because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface), or the embedded MEL scripting language. In this VTC course, John Park - Character Technical Director with Walt Disney Animation Studios, teaches the fundamentals of Maya 8.5, while showing "practical" examples on how to streamline your workflow. To begin learning, click on one of the movie links.
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Learn a how to create dynamic simulations and effects with creative projects and practical examples using particles, fields, soft bodies, and rigid bodies. Contains over 5 hours of project-based training and guides artists new to dynamics step-by-step through a proven approach to generating effects and simulations efficiently.
Download:
Code:
CD 1 :
http://rapidshare.com/files/74880833/introdynamicscd1.part1.rar
http://rapidshare.com/files/74883925/introdynamicscd1.part2.rar
http://rapidshare.com/files/74883631/introdynamicscd1.part3.rar
http://rapidshare.com/files/74883337/introdynamicscd1.part4.rar
http://rapidshare.com/files/74883273/introdynamicscd1.part5.rar
http://rapidshare.com/files/74882621/introdynamicscd1.part6.rar
CD 2 :
http://rapidshare.com/files/74882901/introdynamicscd2.part1.rar
http://rapidshare.com/files/74882563/introdynamicscd2.part2.rar
http://rapidshare.com/files/74882396/introdynamicscd2.part3.rar
http://rapidshare.com/files/74887426/introdynamicscd2.part4.rar
http://rapidshare.com/files/74881902/introdynamicscd2.part5.rar
CD 3 :
http://rapidshare.com/files/74881741/introdynamicscd3.part1.rar
http://rapidshare.com/files/74881523/introdynamicscd3.part2.rar
http://rapidshare.com/files/74881495/introdynamicscd3.part3.rar
http://rapidshare.com/files/74881012/introdynamicscd3.part4.rar
http://rapidshare.com/files/74880855/introdynamicscd3.part5.rar
http://rapidshare.com/files/72879533/introdynamicscd3.part6.rar
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Book Description
In this unique full-color book, a cadre of professionals led by Maya expert and best-selling author, John Kundert-Gibbs, team up to share what they've learned using Maya in the CG trenches.
Contributing authors include veterans of such high-profiles projects as The Lord of the Rings trilogy, Final Fantasy: The Spirits Within, Star Wars: Episode I, The Perfect Storm, as well as animations featured at SIGGRAPH.
Whether you're new to the field or already have solid 3D experience, Maya: Secrets of the Pros offers insights and step-by-step instructions designed to help you build and sharpen a range of critical skills, including:
* Preparation techniques for modeling and animation
* Improving motion capture and lip synching
* Creating crowd scenes from a small number of base models
* Controlling dynamics in plot-driven sequences
* Developing massively complex particle systems for film effects, such as those in The Perfect Storm
* Modeling subdivision surfaces
* Creating a GUI animation set-up for animators
* Using effective natural lighting
* Writing software for a multi-platform renderfarm
Book Info
Offers insights and step by step instructions designed to help you build and sharpen a range of critical skills.
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Digital Tutors - Introduction to Shave and a Haircut for Maya
Digital Tutors - Introduction to Shave and a Haircut for Maya
Digital Tutors - Introduction to Shave and a Haircut for Maya - 632 Mb
Learn to style, texture, light, render, and dynamically drive hair using Shave and a Haircut for Maya. Contains over 3 hours of project-based training. Perfect for artists new to Shave and a Haircut for Maya.
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Learn a time-saving workflow to creating cartoon sets, look development for environments, and production techniques for modeling, UV layout, texturing, and shader assembly.
Contains over 6 hours of project-based training and guides artists step-by-step through a proven approach to the modeling, texturing, and shading processes of creating stylized cartoon sets and environments as seen in animated feature films.
Popular highlights include:
Sample Lessonview more sample lessons »
* Look Development
* Asset Referencing Workflow
* Texturing with UVs and Projection
* Creating Stylized Models
* Methods for Exaggerating Proportions
* Organic Modeling Techniques
* Hard Surface Modeling Techniques
* Asset Preparation for Pipeline Setting
* Adding Textural Detail Procedurally
* Working with Multiple Geometry Types
* Creative Use of UV Layout
* Shader and Material Assembly
* Building Models in Sections
* Creating Foliage Cards
* Nested Ramps
* Working with Scale
* Importing Vector Art
* Placing Foliage with geometryPaint
* Working with Proxies
* Creating the Illusion of Detail
* Blend Shapes to Create Variation
* Adding Local Subdivisions to Terrain
* Marking Geometry for Textures with 3D Paint
Download:
Code:
CD 1:
http://rapidshare.com/files/73173064/creatingcartooncd1.part1.rar
http://rapidshare.com/files/73173117/creatingcartooncd1.part2.rar
http://rapidshare.com/files/73173187/creatingcartooncd1.part3.rar
http://rapidshare.com/files/73178657/creatingcartooncd1.part4.rar
http://rapidshare.com/files/73173971/creatingcartooncd1.part5.rar
http://rapidshare.com/files/73177935/creatingcartooncd1.part6.rar
CD 2:
http://rapidshare.com/files/73177796/creatingcartooncd2.part1.rar
http://rapidshare.com/files/73177767/creatingcartooncd2.part2.rar
http://rapidshare.com/files/73177525/creatingcartooncd2.part3.rar
http://rapidshare.com/files/73176989/creatingcartooncd2.part4.rar
http://rapidshare.com/files/73176969/creatingcartooncd2.part5.rar
http://rapidshare.com/files/73176746/creatingcartooncd2.part6.rar
CD 3:
http://rapidshare.com/files/73183433/creatingcartooncd3.part1.rar
http://rapidshare.com/files/73183335/creatingcartooncd3.part2.rar
http://rapidshare.com/files/73183273/creatingcartooncd3.part3.rar
http://rapidshare.com/files/73182638/creatingcartooncd3.part4.rar
http://rapidshare.com/files/73182532/creatingcartooncd3.part5.rar
http://rapidshare.com/files/73182476/creatingcartooncd3.part6.rar
http://rapidshare.com/files/73181796/creatingcartooncd3.part7.rar
Mirror:
Code:
CD 1:
http://www.megaupload.com/?d=IYMDJM10
http://www.megaupload.com/?d=9APA52M0
http://www.megaupload.com/?d=JLJSHAMQ
http://www.megaupload.com/?d=F69PCI4N
http://www.megaupload.com/?d=V84IUX6Q
http://www.megaupload.com/?d=XDDXTQOG
CD 2:
http://www.megaupload.com/?d=C8MHKZ9X
http://www.megaupload.com/?d=0OCNALZ3
http://www.megaupload.com/?d=0I5CIS49
http://www.megaupload.com/?d=0XQMMFTP
http://www.megaupload.com/?d=RLF2NH4N
http://www.megaupload.com/?d=SZJKIELO
CD 3:
http://www.megaupload.com/?d=EZ37CM5R
http://www.megaupload.com/?d=L8JPE8CJ
http://www.megaupload.com/?d=VL1KQVIY
http://www.megaupload.com/?d=VKM7QYJ0
http://www.megaupload.com/?d=581R4CQC
http://www.megaupload.com/?d=BVFVH170
http://www.megaupload.com/?d=ZTBNJNM2
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Last edited by MinhHuy1977; 09-01-2008 at 09:36 AM.
Digital Tutors - Introduction to Maya nCloth (CD 1,2)
Digital Tutors - Introduction to Maya nCloth (CD 1,2)
Learn a time-saving workflow to Maya nCloth, techniques for realistic results, and creative practices for a multitude of cloth simulations. Contains over 3 hours of project-based training and guides artists step-by-step through the powerful capabilities of the Maya Nucleus technology. Perfect for artists new to nCloth.
Software Requirement: Maya 8.5 and up (2008 required for project files)
Run Time: 3 hrs. 37 min., 2 discs
__________________
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Easily learn Python and begin utilizing the powerful capabilities with creative projects, practical examples, and a fun and easy approach to learning object-oriented programming.
Ideal for artists interested in tool development, creating rapid applications, and adding efficiency to workflows. Contains over 3 hours of intuitive project-based training.
Software Requirement: Maya 8.5 and up
Run Time: 3 hrs. 16 min., 1 disc
__________________
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